RC3 Now available for supporters
To view this content, you must be a member of Specter’s Patreon at $1 or more Unlock with PatreonAlready a qualifying Patreon member? Refresh to access this content.
To view this content, you must be a member of Specter’s Patreon at $1 or more Unlock with PatreonAlready a qualifying Patreon member? Refresh to access this content.
# Changes #– AMD Super Res is now enabled by default– Prebaked collision meshes to improve performance– Renamed Furr-Tec Engine Renderer to Aether Renderer– Replaced the default Unity audio engine with the FMOD Engine for game audio– Re-enabled ‘timestamp’ argument for debug players– Sped up setting blackboard value in large graphs– Upgraded Floofbones to DOTS…
Hello everyone! thank you all for your continued support!, we are about to launch RC2 soon, once our unity overlords fix our build issue in the next version of 2022.2.X here’s a recap of RC1. -Introduced the first RC1, using newer technologies provided by 2022.2 of unity -small demo map to test out experimental features…
Showcasing off our redesigned AI system Floof Bones v4 Improved engine renderer Player controller Cell shading shader
To view this content, you must be a member of Specter’s Patreon at $1 or more Unlock with PatreonAlready a qualifying Patreon member? Refresh to access this content.